Sunday 20 December 2009

A Christmas Carol - Not a good 3d experience DEC 2009

On one of those rare 'days off' moments - I decided to take the kids to see a 3d movie, kind of busmans holiday! Nevertheless we turned up at the local multiplex which had recently had its main screen converted to 3d.Infact, it was using the new Dolby 3d system which I had read was vastly superior to the Real D system, so I was keen to hand over my hard earned and get into the cinema... We took quite a load of kids with us, as our kids brought their friends who brought their friends! We ended up with 12 kids and 3 adults.
The first thing I noticed was that the glasses were duly handed out, beautiful shiny mirror look lenses and deep wrap around sides. I later discovered this is to maximise light the coming into each lens. During my stereography training I was told that the Dolby 3d system uses a combination of filtering to very finely control the colour information to each eye, so that although the channel separation is slightly less than the Real D polariser system the final result is better overall colour reproduction. I was looking forward to this screening, probably more than the dozen kids I was sat with!
I noticed there was a lot of activity pre-movie as the audience kept popping up and down to the attendant getting 'wipes' for their 3d glasses, getting them cleaned. I had to for some of our kids.
As the lights went down and the opening title sequence began I noticed I could see something in my lenses.
Again I cleaned them but it wasn't on the lens. What I could see was the reflection of my eyes and eyelids and lashes in the lens, as they were so shiny. Also the ambient light in the auditorium was very high, not helping the situation. In the UK they have strict regulations governing light levels in cinemas, and generally the cinemas have 3 levels. The walking in / walking out level well lit 'house lights' - then the next level of dimming is the spot reel or the adverts before the main presentation, I assume they have that lighting so that we can juggle our popcorn and kids, and get settled for the main movie. Finally, darkness for the main feature.
However, in my cinema trip, the lights never dimmed down to full darkness for the movie. You could extend your hand out and clearly see a shadow cast on the floor from the lights above. This caused problems with the 3d viewing because the images I could see through my lenses were overlaid with reflections, also the movie itself had a fairly 'dark' feel to it (being set in Winter in Dickensian London).
And therein spoilt what should have been a great 3d experience. The trouble is these multiscreen movies have very few people involved in their running. It's all done by computers... as they say. A Christmas Carol started and I went off like Scrooge trying to track down the projectionist. I went to the front of house area, to find a couple of students selling popcorn and coffee, they told me the projectionist had 'gone home' and would be back later to turn everything off... I asked for the manager, there was none. So the next day I'm on the internet and phone trying to find someone from the Vue Cinema chain to talk to... No luck. I sent an email to their customer services team who eventually reply with some brush off corporate letter about local planning regulations on light levels in public buildings... And didn't take on any of my points about 3d needing more careful light control than 2d so that the viewer can properly extract disparities and depth information for proper 3d viewing. I think they were worried about me trying to get my 50 quid back from them for the trip, but I made it clear I just wanted some technical dialogue on their procedures and spec for 3d cinemas... Bah humbug!

Tuesday 17 November 2009

When I grow up I want to be a Stereographer.

Okay - so I set my mind on learning how to shoot stereo 3d. You can Google 3d stereography and find loads of sites that tell you all about it, seems to be a very popular pastime! There's a very interesting and indepth Wiki entry http://en.wikipedia.org/wiki/Stereoscopy that pretty much nails it. So the next thing is actually shooting some footage and having a go at editing and then viewing the results in 3d. Sounds simple enough, but massive problems are presented with no stereo 3d post production and no 3d rigs outside of London... (Unless you have serious dosh!)
The first big leap forward was when Jon at Procam North http://www.procamtvnorth.com/ offered to help me by getting a basic 'Side-By-Side' plate engineered that we/I could experiment on. Then with the help of technical genius Simon Stappleton also from Procam North, we did our very first stereo 3d test shoot!
The plan was to work our way through some different cameras, comparing and contrasting results, and hoepfully learning something about the techniques required and of course the nature of filming stereo 3d. We started at the lowest level, 2 x Z1's!
We bolted them onto the Procam North Side-by-Side camera plate (Mk1) and set up some basic lighting in their camera test room. I double checked the manual 3D MOVIE MAKING by Bernard Mendiburu: http://www.amazon.co.uk/3D-Movie-Making-Stereoscopic-Digital/dp/0240811372/ref=sr_1_1?ie=UTF8&s=books&qid=1274113031&sr=1-1
and we spent a pleasant couple of hours filming a bunch of plastic and silk flowers gaffer taped to a lighting stand, at an eye popping interaxial alignment of 150mm! I took the rushes home and loaded onto my mac with the Noise Industries Dashwood Stereo 3d Toolbox http://www.noiseindustries.com/dashwood/stereo3dtoolbox/index.html
Then I spent a perplexing week with splitting eyestrain and banging headaches, editing in red/cyan anaglyph mode, trying to get my head around what happens when the cameras are further apart, and what the difference is between shooting parallel and converging. As I look back now I think that probably, it was what I needed to understand how critical it is to get the alignment right on the shoot - not use that old 2d production maxim of "It'll be alright, we can fix it in post!"
Lesson One. The most important rule in 3d - make sure you have the right Interaxial Alignment for the job! (Or I-O as some Stereographers call it).

Friday 17 April 2009

3d stereoscopy - getting started


Last year (2009) I decided to find out about how to shoot stereo 3d for films, commercials and virals. And so began a journey of discovery...
I am currently working as a commercials director signed to The Mob Film Co. http://www.mobfilm.com/. I am based in the North West of England (Manchester - if you want to look it up on Google earth). For the past couple of years I have been busy adding virals and low budget commercials to my reel. I noticed over the last couple of years that the broadcasters are no longer using trained directors, but preferring to go for the more flexible (for flexible read low cost) option of self shooting AP's. Not that I have anything against self shooting, self editing AP's. Some of my best friends are self shooting AP's! It's just that the budgets imposed by the broadcasters and commissioners mean that there is no other way for the production companies to produce the programs. But over the last couple of years I have, on more than one occasion, had my ears chewed off by VT and Film Editors moaning about having to wade through hours of shite to get enough material to cobble together, for the latest hit 'reality doc'.
So anyway, I wanted to find out about who was filming stereo 3d on my 'patch'. The answer in 2009 was a resounding NO-ONE! So I decided to find out about training. At the time the only company I could find that was offering any training associated with Stereo 3d was a well established and respected I-Max Producer Phil Streather http://www.plf.cc/ Unfortunately for me 2009 was a 'quiet' year as a director and I didn't have enough money to pay for the 'premium rate' to train with the pro's for 3-5 days at Pinewood. So then I went on a journey around all the camera hire companies in the North west to see if anyone had any 3d kit that I could look at and get my hands on, to try and work out for myself how this whole 3d thing worked... Sadly no-one had any spare kit, most of the big players had kit in London that they could 'bring up' for a fee, or they had contacts where they could 'cross-hire' but sadly my bank balance was not quite big enough, I required something a little more in the 'self shooting AP' budget range!
So on my journey I came across Jonathan Bolton at Procam North http://www.procamtvnorth.com/
I discovered that Jon had an interest in 3d and like me he believed there was a potential to produce stereo 3d for broadcasters and production companies outside of London.
Up to very recently the South East has had a commercial hold on all the 3d kit, which is fair enough, as only the bigger players in the South (London) could afford to shoot stereo 3d.
It seemed to me at least, to be a world of super computers with lenses, and mirror rigs with military grade DC motors controlled by Nasa trained physicists and technicians and specialist 'Stereographers' commanding breathtaking Hollywood fees!
BUT - the more I researched the more I discovered facts about stereo 3d that made me realise that it was achievable with NON Hollywood priced teams, and then when Sky TV announced they would be launching a 3d TV channel in the UK - I knew it must be cheaper than 250k a day! Because there is no broadcast model on the planet that can substain those types of costs!!!
(No disrespect to Sky! At least they are transmitting a 3d channel...)

Saturday 4 April 2009

Reg Sanders Contact details.

Reg Sanders
07764 354 984
email: reg@shoot3d.tv

UK based Writer / Director
3d Stereographer
www.shoot3d.tv
http://shoot3dtv.blogspot.com/
LinkedIn: http://uk.linkedin.com/in/regsanders
UK Commercial representation: www.mobfilm.com
Online showreel: www.youtube.com/hungrywolffilms
Online Viral: www.youtube.com/theviraldirector

Google: Reg Sanders
Skype: Reg.Sanders